Rodden

Description:

Small Monstrosity, Chaotic Evil


Armor Class: 12

Hit points: 1 (1d6-3)

Speed: 35ft.


STR 7 (-2) DEX 15 (2) CON 5 (-3) INT 4 (-3) WIS 10 (0) CHA 3 (-4)


Senses darkvision 60ft., passive Perception 10

Challenge 1/8 (25 XP)


Bloody Innumerable. If the rodden and its allies outnumber their enemy 2:1, the rodden gains a +2 bonus to melee attack rolls and melee damage rolls. If the rodden and its allies outnumber their enemy by 3:1, this bonus increases to a +3 bonus to melee attack rolls and melee damage rolls.

Nimbleness. The rodden can move through the space of any creature size Medium or larger.


ACTIONS

Bite. Melee Weapon Attack: 4 to hit, reach 5ft., one target. Hit: 4 (1d42) piercing damage.

Faeces. Ranged Weapon Attack: +4 to hit, range 10/30 ft., one target. Hit: Any creature that does not have all its hit points must succeed on a DC 11 Constitution saving throw against Sewer Plague (see p. 257 of the Dungeon Master’s Guide for details). It takes 1d4 days for sewer plague’s effects to manifest in the affected creature

Bio:

Rodden

Raakamah, City of Monsters VariSami